SMOOTH CAMERA!! | Tutorial – BeamNG.Drive – Useful for Crash Compilations! [2016 / Working 0.5.6]

SMOOTH CAMERA!! | Tutorial – BeamNG.Drive – Useful for Crash Compilations! [2016 / Working 0.5.6]


[Intro Music] Hello everybody, this is Jayo here. Today I’m going to show you how to get a smooth free roam camera in BeamNG.Drive! So it’s very simple, all you have to do is press “F11” to go into the world editor, and then go into “Camera”, and then into “World Camera” and then select “Smoothed Rotate”. If you want you can also change the camera speed up here but I’m going to leave it at the default which is 25. So, once you’ve done that you can just hit “F11” again to exit the world editor, and then as you can see now we have a nice smooth camera. So, that is it, it’s very simple to do as I said and this is quite handy if you want to record a crash compilation video or something like that and you want a smooth camera. So if this did help you out then make sure to give it a thumbs up and subscribe for more! If you need any more help leave a comment down below and I’ll do my best to help you. Thank you so much for watching and I’ll see you in another video! Goodbye! [Outro Music]

3 thoughts on “SMOOTH CAMERA!! | Tutorial – BeamNG.Drive – Useful for Crash Compilations! [2016 / Working 0.5.6]”

  1. Nice. I am teally happy, then I know about it now. I shearing this think very long and now, it's done. 🙂 (Sorry for my english).

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